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Animated films Vocational guidance Juvenile literature Animation (Cinematography) Vocational guidance Juvenile literature Video games Design Video games Design Vocational guidance Juvenile literature Video games History Video games History Juvenile literature Video games industry History Video games industry History Juvenile literatureFilter By Series
Calling all innovators : a career for youFilter By Genres
bibliographyCunningham, Kevin
Summary: With advanced HD graphics, motion controls, and 3-D images, video games have come a long way since their earliest days. While these games are fun to play, making them is no simple process. Readers will see how large teams of specialized workers come together to design, plan, and program today's cutting edge video games.
Format: text
Publisher / Publication Date: Children's Press 2014
Copies Available at East Bay
1 available in Juvenile Nonfiction, Call number: J 794.8 CUNGregory, Josh.
Summary: Readers will trace the history of animation from its earliest roots to its most recent successes and beyond. They will also learn about the different types of artists, engineers, and filmmakers who have made this incredible blend of art and technology possible throughout the decades.
Format: text
Publisher / Publication Date: Children's Press 2014